![]() So you have to manually keep track on any additional damage, or status effects of from your memories (I hope it’s gonna be patched). Your skills only shows flat default damage.You can’t choose order of actions even if 2 unit’s are in the same point in a timeline, which is strange and basically hinders most of the combo possibilities. Pay a really careful attention to a random events.So you can be almost certain who will be attacked and by whom. There are descriptions for ai attack priorities. You will save time on healing in a long terms. You will unlock ability for fresh Daughters start from level 4. I will hardly recommend you to recollect immediately after beating 1st boss.Game penilize you for exceeding AP really hard, so save your AP, unless going burst is absolutely necessary or just safe. Just wait for them to come as close as possible and attack. In combat you don’t really have to waste AP for moving to enemies.Plus, you will be able to ressurect any Daughter of any level right from the start (or you can save them for boss). Upon playing you will unlock extremely powerful buffs. ![]() Game is completly designed around absent knowledge (you will loose almost no matter what, if you fighting a boss with a wrong roster) and stat walls. If you don’t want to recollect more than you need, lookup boss tactics.So you can camp spawn points at least 1 square away without fearing to take damage. Enemies, that are about to spawn (you will see the hands on the ground), will only move closer to you on spawning, unless you are standing just in the next square. ![]() I saw a guide about first boss, go lookup there for tactics. For the boss – it is better to switch 1 shield for a gun. Small guys deal almost 0 damage, and dungerous hunters can be bullied to death with a slam spam.
0 Comments
Leave a Reply. |